Version 1.5APIs subject to change!

Package multiverse.mars.core

Interface Summary
ActivateHook used with marsitems - this gets called when a user activates this item
Cooldown.CooldownObject  
 

Class Summary
AbilityActivateHook an activate hook for items that trigger abilities when the item is activated, the mob uses the ability
Cooldown  
Cooldown.State  
DCMap maps a base DC to an item specific DC you have an item like a leather tunic, and you want to put that on a human female.
EquipActivateHook an activate hook attached to equippable items, eg: weapons, armor hook will unequip the item in the current slot and equip the item associated with the hook
Mars  
MarsAbility The MarsAbility object describes an action that a mob can perform.
MarsAbility.Entry  
MarsCombatSkill  
MarsEffect  
MarsEffect.EffectState  
MarsSkill  
QuestNotifyStatus see QuestNotifyManager this class describes whether the quest is available by the player to 'take' or complete, with respect to an npc
SkillActivateHook an activate hook attached to skill scrolls.
TradeSession the trade session stores the state and objects being traded
 

Enum Summary
MarsAbility.AbilityResult  
MarsAbility.ActivationState  
MarsAbility.TargetType  
 



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