Animating Static Objects
From Multiverse
In some cases, you may want to add an animation to a static object, for example to simulate a windmill.
You can do this if the object has an associated animation in its model. To add an animation to an object in World Editor:
- Select a collection.
- Click the Add Object button (or right click and choose Add Object).
- Choose the Category and Object name, then click Add.
- Select the object in the World View.
- In the Property Editor Select the row that is titled NameValue (this will cause the [...] button to appear.)
- Click on the "..." button in the NameValue property value. The Name Value Dialog Box will appear.
- Click Add, then in the dialog box that appears:
- Enter "StaticAnim" in the Name field
- Enter the name of the animation to play in the Value field.
- Click OK.
- Click OK in the Name Value Dialog Box.
At runtime, the object will automatically play the animation repeatedly.
