Animating Static Objects

From Multiverse

Jump to: navigation, search

In some cases, you may want to add an animation to a static object, for example to simulate a windmill.

You can do this if the object has an associated animation in its model. To add an animation to an object in World Editor:

  1. Select a collection.
  2. Click the Add Object button (or right click and choose Add Object).
  3. Choose the Category and Object name, then click Add.
  4. Select the object in the World View.
  5. In the Property Editor Select the row that is titled NameValue (this will cause the [...] button to appear.)
  6. Click on the "..." button in the NameValue property value. The Name Value Dialog Box will appear.
  7. Click Add, then in the dialog box that appears:
    • Enter "StaticAnim" in the Name field
    • Enter the name of the animation to play in the Value field.
    • Click OK.
  8. Click OK in the Name Value Dialog Box.

At runtime, the object will automatically play the animation repeatedly.

Personal tools