Client Scripting API - NodeAnimationTrack

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NodeAnimationTrack is a class in the Client Scripting API that controls an animation sequence that can manipulate the position, scale and orientation of SceneNodes.

Contents

Constructor

None. Use Animation.CreateNodeTrack() to create a NodeAnimationTrack.

Methods

CreateKeyFrame

nodeKeyFrame = CreateKeyFrame(time)

Create a key frame at the specified time and adds it to the animation track.

Returns

NodeKeyFrame

Parameters

Parameter Datatype Default Value Description
time float None Specifies the time offset within the animation for the new key frame.

Properties

None

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