Sample Assets Version 1.5 Release Notes

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Contents

Update release 1.5.1

The bugs were fixed in this release:

  • Wolf and brax death animations do not have correct ending keyframe.
  • Missing self shadow texture for the FraserFirCluster tree type.
  • Missing normal and glow maps for UFO mesh
  • Sampleworld character creation UI does not fit in an 800x600 window.
  • Voice chat config dialog displays wrong list of output devices.

Changes from version 1.1

Modified diffuse bump shader program

IMPORTANT: You must make this change to be able to run your world with the 1.5 Client.

In previous releases, the sample assets included a shader that had an error in it, but the shader compiler would ignore the error. The 1.5 Client uses version 2.0 of the NVIDIA Cg compiler, and it now correctly generates an error when compiling the shader. Generally, this will cause the Client to crash.

The shader is in the file \GpuPrograms\DiffuseBump.cg in your asset repository. YOU MUST replace the old version of this file with the new version in the 1.5 sample assets to be able to run your world with the 1.5 Client.

You may also download this file individually and replace the old version in your asset repository.

New features

Private messages

The 1.5 Sampleworld assets along with the 1.5 server and client enable you to send private messages (also called "tells" or "whispers"). To send a private message, type this command:

/tell <player name> <message>

Player names must not contain any spaces. Several aliases are available for invoking the command (/t, /whisper, /w, /pm, and /im). Additionally, private messages work across instances.

Voice manager configuration

The Sampleworld assets now include a dialog box for configuring the voice manager.

Known issues

Layout problem with 800x600 resolution

When the Client has 800x600 resolution, the Sampleworld character creation screen does not lay out properly.

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