Wardog Studios

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Wardog Studios Logo
Wardog Studios Logo

Wardog Studios is a professional business venture dedicated toward implementing future generations of online entertainment services. Our experts focus their business, technological and creative excellence towards creating new worlds and expressions of online entertainment.


Wardog Studios is currently developing the next generation of virtual entertainment systems. The current project to benefit from the talents of Wardog Studios is the Force of Arms project.


Force of Arms is intended to be the most immersive, interactive and enjoyable Massively Multiplayer Entertainment System to date. The Force of Arms project will challenge participants from around the world to battle for supremacy in a galaxy rife with alien threats, unexplored worlds, corporate warfare and mechanized terror.


Wardog Studios is a corporation located in sunny San Diego, California, USA. The team members are professionals of the IT and computer field and recognize the potential niche markets that online entertainment systems will provide.


Team Members

Jesse Bond (Content Designer) has been a professional web developer for several years and experienced in leading many gaming communities in various MMOs. He is skilled with several leading graphics packages, strong writing abilities, and able to effectively manage diverse communities.

Chris Childs (Chief Engineer) has been a Software Engineer since the early 1990s since he graduated with his Bachelors Degree in Computer Science with a minor is Mathematics and Technical Writing. He has worked at many levels of application development from low-level video device drivers to client/server multimedia applications (he has even done some web application work, but he doesn’t like to talk about that). Most of his career life has been spent on the cutting edge, forging paths through new technologies and now Multiverse is his latest pursuit.

Patrick Hamilton (Game Designer) has been in the computer field for over ten years with emphasis in information technology and security. He has a Master of Science in Network Security and is a military veteran. He believes that a niche market exist for sophisticated games and with additional streams of revenue besides monthly subscriptions.

Brian Hoadley (Writer) has been in the computer profession since 1989 and has worked on computer and telecommunications networks using various platforms. He has migrated from telecom to computer/client systems. He has worked heavily on content design and writing for the Force of Arms project.

Leslie Mael (Quality Assurance) is a former naval veteran and has involved with online role-playing game communities for over ten years. He is a lead test engineer, experienced in quality assurance procedures and testing methodology. He is exceptional at exploiting the game system within the boundaries of the system.

Jeff Newcomb (Business Development) has worked in the ISP/Computer service/support and as a Systems Analyst for over twelve years, managing many employees and overseeing and developing large budgets. He is also a freelance writer and on-air personality (AM Radio) in his local community.

Jason Ruark (Technical Support) has been in the computer environment for over eight years and presently pursuing a BS in Computer Science. He has been a computer and network consultant for hundreds of companies and worked with dozens of different network configurations for the last five years.

Chris Austin (Software Developer) owner of Sydney Systems brings to the table proven professional expertise in software development. Sydney Systems is currently contracted for supplimental development and coding for Force of Arms.

Christos Polemenakos (3D Artist and Animator) - TBA

Linda Anthony (3D Modeler and Texture Artist) - TBA


Wiki Links

Force of Arms

Links

For more information, visit our corporate site:

Wardog Studios

Force of Arms Website:

Force of Arms

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